jump to navigation

3D – The Key to Tobii’s Performance Lead October 17, 2016

Posted by Scott Hodgins in eye tracking, Glasses, Market Research, Marketing, Media, neuromarketing, Shopper Research, Technology, Tips And Tricks, Tobii, Updates, Usability & UX.
Tags: , , , , , ,
add a comment

This post is trying to answer some of the most common questions that we get asked – Why should I buy a Tobii? Why is it better? System “X” has a “better head box” and system “Y” is cheaper.

The answer from our point of view is simple, the eyetracking is more accurate than using other systems for more people over a longer timeframe.

This is a pretty grand claim, why are we so confident?

Let’s start at the beginning; Eyetracking itself is straight forward, there are several well documented methods to find and follow the pupil, Tobii uses a non-intrusive video based technique called “Pupil Centre Corneal Reflection” (PCCR). Essentially an IR illuminator is used to help differentiate between the pupil and the iris, it also creates a highlight or glint that we use as well. The Tobii systems use an improved version of this idea, the secret-sauce as it were being a combination of two things, illumination and data modelling. These two areas allow the remote and wearable trackers to monitor the respondents relative 3D position in space, adjust the calibration parameters in the 3D physiological model, and therefore afford a far greater range of movement than similar systems while keeping accuracy and precision.
(Figure below shows the native 3D data from the TG2)

3d-head-coord-tobii

Illumination: Tobii can use up to two different lighting techniques known as bright and dark pupil to optimise the illumination for the participant in that location, and crucially when they move we can adapt the illumination to keep track of them. This allows a Tobii to offer people greater freedom of movement while retaining the tracking accuracy without the need for constant drift correction from the system operator.

Data modelling: The Tobii method is different having typically used multiple cameras in their research grade eyetrackers and have done since the launch of the T and X series systems in 2007/8. The advantage of using multiple cameras is that we can physically describe the location of the eye in space. That is to say we know with a very high degree of accuracy where the centre of your eye is, and which eye it is, for every sample recorded. The slightly different images from the pair of cameras in an X2 for example allows the creation of a 3D physiological model of the eyes it is tracking during calibration. This approach allows Tobii to understand the movement of the eye or the eyetracker should one or the other move and adjust the calibration accordingly with a high degree of precision.

The net result is that the these systems can accommodate movement, even if the head leaves the area trackable by the hardware and can recover tracking when the eyes are visible again, this is one of the reasons people keep choosing Tobii for demanding applications like infant research and in-vivo commercial research. In a recent study Acuity Intelligence recruited 330 people as they were entering supermarkets and didn’t have to turn away a single participant because they could not be tracked – a first for any data collection exercise with this number of people regardless of the brand of technology they were using.

Don’t just take out word for it, please challenge us, whether it is onscreen, in the real world or in the emerging AR and VR application areas we can help.

 

Tobii Glasses 2 Software Updates! April 13, 2016

Posted by Jon Ward in eye tracking, Glasses, Tobii, Updates.
1 comment so far

TG2A

 

As part of the evolution of the Tobii Glasses 2 software platforms we are happy to announce some new functionality released and available now!

Event Logging in the Tobii Pro Glasses Controller  We have added the possibility to log live events in the Pro Glasses Controller software. This enables you to highlight interesting parts during the recording. The events can also be exported, together with all the other data collected, into the Tobii Pro Glasses Analyzer software.

Time of Interest Feature in the Tobii Pro Glasses Analyzer  The latest release of the Pro Glasses Analyzer includes the option to segment data by creating custom portions of it.  With the Time of Interest feature, you can choose a start event and a stop event to get a clearly defined set of data for a particular event.  Also, we added the possibility to view logged live events, created in the Pro Glasses Controller, to be able to find the interesting parts of the recording and use these when creating Times of Interest.

Other improvements in this release:

  • New quick-access menu
  • Possibility to resume Real-World Mapping by storing all queued automatic mapping tasks when closing the program
  • Major performance and stability improvements for big projects, where some operations are 10+ times quicker

Faster Than a Speeding Eye Tracker November 24, 2015

Posted by Jon Ward in eye tracking, Glasses, Technology, Tobii, Updates.
add a comment

We are happy to announce that there is a new addition to the Tobii Glasses 2 eye tracking family… there are now options for both 50hz and 100hz binocular eye tracking with Tobii’s unique 4 camera tracking solution which gives automatic compensation for slippage and movement of the head unit. 100hz allows more granular use of the data, better noise filtering and also the ability to investigate velocity based algorithms with more accuracy than before while retaining ease of use, a super lightweight head unit design and live viewing wired or wireless capability!

100hz solutions are available for order now and shipping in December – existing 50hz Tobii Glasses 2 customers can also upgrade – please contact Acuity for more information or a demonstration.

 

709

 

 

 

Tobii Glasses 2 Real World Mapping – Saving Time in the Real World! October 29, 2015

Posted by Jon Ward in eye tracking, Glasses, Market Research, Marketing, Media, Shopper Research, Technology, Tobii, Updates, Usability & UX.
Tags: , ,
add a comment

The Tobii Glasses 2 have been a huge success, with the wide angled field of view, live wireless viewing and automatic slippage compensation thanks to the unique 4 camera binocular tracking more and more people are able to do some great fieldwork both unassisted and in a more traditional context. However as with all glasses based eye tracking platforms the analysis of the data is more time-consuming than with a screen based system as you need to code the user data onto reference images to create aggregated visual outputs and statistical metrics. This can be very time-consuming and depending on the type of interactions mapped (fixation or raw data) combined with the environment and task of the user (unboxing a product, retail purchases, driving and so on) can take anywhere from 10 to 20 times the duration of the recording to code – so 100 minutes of total recorded interactions could take upwards of 16 hours to code before you can begin the analysis.

Real World Mapping Example

Tobii Real World Mapping can help reduce this time considerably in many types of study by using advanced computer vision to automatically detect the gaze points based on the reference images you upload – meaning that 10x or 20x multiplier comes down to as little as 2-5x, and processing can be queued so the software can happily run along in the background freeing up valuable staff resources to focus on other tasks.Once the automatic process is completed you are presented with a chart plotting the automatically mapped points, alongside a confidence level in its accuracy and then any missed points (for example if there was a large amount of occlusion in the frame) or mapped points that need some adjustment can be manually corrected by a researcher.

Real World Mapping Example 2

This video has a brief overview of this exciting feature which will be part of next update of the Tobii Glasses Analyzer software.

Real World Mapping from Tobii

Of course not every single study will be able to take advantage of the new functionality, for example very dynamic content such as sports science studies have few or no fixed reference points to work with, objects that are largely occluded constantly or are at extreme distances will not be viable but for a large number of shopper studies, product interaction, mobile and tablet applications, advertising and navigation tasks users should see a significant time savings to using the tool – and by running a pilot (see tip 28 on Tim’s Acuity Intelligence blog for a reminder of the importance of this : http://www.acuity-intelligence.com/blog/eye-tracking-tips-26-30) you can quantify this benefit and also ensure that your reference images are correct and work well – more about that another time!

The Real World Mapping is ready to demonstrate to customers now – so get in touch and we will be happy to walk you through it, and show how it can help you process your glasses based eye tracking data quicker!

Tobii Glasses 2 – The next generation of mobile eye tracking May 20, 2014

Posted by Jon Ward in eye tracking, Glasses, Technology, Tobii, Updates, Usability & UX.
add a comment

Today Tobii and Acuity are proud to announce the next generation worn eye tracking system. The Glasses 2 platform succeeds the hugely popular Tobii Glasses and is the culmination of years of research and development, interviewing and understanding customer needs and takes advantage of the very latest technological developments.

There are several key issues raised when we discuss glasses based eye tracking systems with our clients :

  1. Does the frame feel natural and does it interfere with peripheral vision?
  2. What is the field of view of the system, can I track everything the customer looks at?
  3. What is the glasses slip or they move them?
  4. Can I read what they are reading?
  5. Can I watch what they do during the testing, like I do with my screen based eye tracker?

To answer question 1 take a look at the image below, showing the new Glasses 2 frame, the arms and design are very similar to a normal pair of spectacles, the lenses are clear, with no large frame to restrict vision or blinker you into looking forward. The eye cameras are mounted very discreetly in the arms reaching down from the bridge, so not only are they a clear and crisp design, they don’t obscure your field of view, don’t blinker your peripheral vision (essential in driving / sports / shopper studies) but the user will also be less conscious about wearing the frame in public, meaning more naturalistic behaviour.

Glasses 2

So we move onto the field of view of both the scene camera and the eyetracking data. Until now mobile eye tracking platforms have used 1 or 2 cameras (either monocular or binocular) to track the users eyes, Tobii have gone with 4 cameras, two per eye and the benefits are immediately obvious. By having two cameras per eye you instantly have a much wider degree of movement on each eye that can be tracked, not only that but by using Tobii’s patented 3D eye modelling the system can also compensate for slippage of the frame – something that has been a curse of eye tracking studies when shoppers move the frame, sports people move quickly or when testing with children who interfere with the frame. Of course being able to track a wide range of movement is not good unless we can visualise the data on the scene camera video, and here we see a huge 675% increase in the number of pixels over the Glasses 1 platform, meaning that the camera is running at a HD resolution of 1920×1080 pixels. To ensure that the field of view that is tracked maximises the rest of the platform, the camera field of view has been vastly improved to give 90 degrees diagonal FOV, around 25-30% larger our competitors products, the un-obscured frame also means that users have a visual field of view of 160 degrees – so testing is more natural, across a wider field of view in every dimension!

Glasses 2 Image

With this increased field of view, high definition camera and dual camera binocular tracking mobile testing, packaging, reading studies and more all spring to life with the moderator being able to see every interaction, and this can also now be done live via either a cable or wireless connection to a Windows PC or tablet – opening up endless possibilities for testing, and the ultimate in flexibility. With the basic system allowing for post testing recording via the recording device the entry price point is incredibly attractive, and users can upgrade the system as their needs evolve.

Glasses 2 Side

So the 5 key questions we get asked are all ticked off and Tobii haven’t stopped there, there is a new gaze mapping platform allowing for aggregated data across multiple participants, visual and statistical outputs and A/B comparison testing. There is also of course a microphone to record user audio, the scene camera has been angled to ensure that close interactions are captured, a gyroscope and accelerometer embedded for future development and interactions and of course world class eyetracking accuracy and precision!

We are expecting to ship units in October so please contact us to arrange a demo or for more details or visit http://www.tobiiglasses.com.

Glasses 2 Spec

The New Tobii X2 Eye Tracker – The Smallest And Most Flexible Eye Tracker On The Market! February 11, 2013

Posted by Natasha French in Advertising, eye tracking, Market Research, Marketing, Media, Shopper Research, Technology, Tobii, Uncategorized, Updates, Usability & UX.
add a comment

Acuity are proud to present the new Tobii X2 eye tracker – a ground breaking development in delivering the smallest and most flexible eye tracker on the market!

Image

The Tobii X2-30 Eye Tracker (available in Compact Edition and Wide Edition) is a revolutionary small eye tracking system, powered by the latest generation in innovative eye technology from Tobii.

The Tobii X2 family comprises of eye tracking systems at 30 and 60 Hz. The X2 can easily be clipped on to a laptop, a PC monitor, or even a tablet for a compact and is our most portable system yet!

Research anywhereSmall footprint accommodates truly portable solutions and enables expansion of eye tracking from lab to real-life environments.

Supreme efficiency Ease of set up and operation paired with very robust participant tracking allow for cost efficient studies.

Trust your data – Unparalleled tracking accuracy within a revolutionary large head movement box ensures reliable and valid research results.

Choose between the Compact Edition and the Wide Edition – depending on your specific study context!

The Compact Edition is a smaller version of the eye tracker, measuring 184 mm (7.3’’) in length. You can use it as your portable lab or for studies that require a small eye tracker to track what participants see on:

  • Laptops and smaller PC monitors up to app. 22’’
  • Tablets and mobile phones (dedicated mobile device accessories will be available soon)
  • Small real-world interfaces

The Wide Edition is designed for studies that require larger gaze angles (up to 37°) and enables studies that involve larger stimuli, being able to track interfaces such as:

  •  PC monitors up to app. 27’’
  •  TV
  • Projections and simulators
  • Large real-world interfaces

Acuity are offering both rental and purchase options. As always for more information please contact the Acuity team at; sales@acuity-ets.com or (0)1189000795!

Why 2013 Is Going To Be Even Better For Our Clients…. February 5, 2013

Posted by Natasha French in eye tracking, Market Research, Shopper Research, Technology, Tobii, Uncategorized, Updates, Usability & UX.
add a comment

It’s been a busy couple of years with exciting developments here at Acuity. Key to this was the launch of Acuity Intelligence just over a year ago and the addition of Technical Director Dr Tim Holmes. I’ve had a few clients contact me, curious to find out the difference between the two companies: Acuity ETS and Acuity Intelligence (ETS and AI for short!). Reflecting on 2012 and what it held for the group, I thought the New Year might be a good time to clarify the difference between both and explain why 2013 is going to be even better for our clients.

Acuity ETS

Most of you reading this will already be aware of Acuity ETS. You’ll know our Directors and hopefully come to us when you have an eye tracking sale / rental requirement. Alongside this, ETS also offer training and support, giving you the tools and ‘know how’ to complete your own independent research effectively and use scientific technology to answer difficult commercial questions.

Now, if any of you know our Directors well, you’ll also be very aware that they are technology geeks (this enthusiasm is a must for anyone that joins the Acuity team!). With a (slightly obsessive) thirst for new tech, it wasn’t long before other tools that could supplement gaze data were also found by the guys. Wanting to offer these to clients too – the idea of Acuity Intelligence began!

Acuity Intelligence

Customer tracking / counting technology, facial and emotional recognition solutions, non-intrusive biometric sensors, browser based eye tracking to name but a few, the supplementary offering expanded quickly along with the AI team.

The end of 2011 welcomed a new company Director and Vision Scientist, Dr Tim Holmes. Actively involved in scientific research as a university lecturer, Tim was the catalyst for AI offering additional research and consultancy services based on real science. Services which include education about why technologies such as eye tracking and galvanic skin response are important measures of consumer attention and emotional engagement; the design of rigorous and innovative research projects that maximise the value of client investment by using the right combination of methodology and technologies to answer client questions; and innovative analysis and presentation of results that are scientifically accurate, replicable and focus on the meaning of the data, rather than just the numbers themselves. With Matlab and E-Prime consultancy offerings, AI also supports experiment development and data analysis in a number of Universities in the UK and beyond and is actively involved in cutting edge research at a number of institutions. In addition to all this, AI now also has product integrators and software developers in house who are feverishly beavering away on some truly unique off-the-shelf solutions as well as bespoke solutions tailored to the needs of specific customers!

Working together for you in 2013

Both sister companies offer something very different but both work together seamlessly on your behalf to provide you with a more complete research solution for 2013; all equipment rental, technical support and analysis or simply the technology and knowledge that will enable you to complete your own independent research well. We hope that by extending our offering to you, we can offer a more flexible way to make use of new technologies that add real scientific value to your research.

Tobii Studio 3.0.2 Available to Download February 20, 2012

Posted by Jon Ward in eye tracking, Studio, Tobii, Updates.
add a comment

For all our customers with current support and upgrade contracts please go to http://studiohelp.tobii.org/Updates/ with your licence key handy – this minor release tweaks some of the functionality released in Studio 3.0. For those without a support contract please get in touch with us at sales@acuity-ets.com to discuss your options.

X1 Light Introduction Webinar On YouTube February 20, 2012

Posted by Jon Ward in eye tracking, Glasses, Media, Technology, Tobii, Updates.
add a comment

The recently launched X1 Light has proven a big success – opening up that possibilities of eye tracking where you want, when you want! Now Tobii have posted their recent webinar that introduces the X1 Light and it’s capabilities. See Tommy Strandvall go through its functionality here : http://www.youtube.com/watch?v=1IRzaDpBbGw

Tobii Launch the X1 Light Eye Tracker – Take Your Testing On The Road…. EASILY! January 27, 2012

Posted by Jon Ward in Advertising, eye tracking, Market Research, Marketing, Media, Studio, Technology, Tobii, Updates, Usability & UX.
add a comment

Earlier this week Tobii launched another groundbreaking product – the X1 Light.

The X1 Light eye tracker is a truly portable lab, that you can literally fit into your laptop bag and test in situ, wherever and whenever you want. With device stands for both desktop, screen based, laptop based and real world testing this is a hugely flexible piece of equipment for market research, usability and more. There is plenty of information on our website about the X1 Light here : http://www.acuity-ets.com/products_x1-series.htm and you can also see an introduction video here : http://www.youtube.com/watch?v=_B1r3xuqDck

The X1 Light can be used with the free of charge Morae plug-in for usability studies or you can use it with Tobii Studio, the most popular eye tracking analysis software in the world!

For more information, specifications and pricing please don’t hesitate to contact sales@acuity-ets.com .